Courses
Alle seks nivåa er gratis i lanseringsperioden. 100 lessons i alt.
Before the Machine Arrives
Preparation: space, power, equipment and realistic expectations before the machine is standing in your shop.
Space and Power
Everything you need in place in the room before the machine is set down on the floor: table height, clearance around the machine, a floor that handles vibration, and an electrical circuit that holds up.
What Else You Need
The machine on its own embroiders nothing. Here you get a realistic purchasing list with starting quantities for thread, bobbins, needles, stabilizer, tools, oil and hoops.
What the Machine Can and Cannot Do
Realistic expectations for size, materials and throughput, so that you never promise a customer something the machine cannot deliver - and so that you price jobs correctly from day one.
Choosing a Machine
12 or 15 needles, 360 x 200 or 400 x 600 mm, one head or several. Here you get the basis for choosing the right machine for the production you actually plan to run.
The Fundamentals
Everything you need to know to get clean, solid embroidery out of the machine - from threading to your first finished garment.
Getting to Know the Machine
The name and function of every main part, from needle bar and rotary hook to pantograph and cap driver, and how to find your way around the menu on the screen.
Unpacking and Setup
From pallet to first stitch: assembling the stand, removing the shipping locks, leveling, first startup and calibrating the hoop position.
Threading
The entire thread path step by step, from the cone on the thread stand to the needle eye, with what goes wrong at every single point.
Needles
DBxK5 from A to Z: sizes, point types, correct installation, change intervals, and what a bent needle does to the machine.
The Bobbin
Everything about the bobbin thread: prewound and self-wound bobbins, correct direction in the bobbin case, bobbin tension and the drop test, and how long a bobbin lasts.
Hoops and Hooping
The hoop sizes that come with the machine, magnetic hoops against screw hoops, and the craft of getting a garment drum-tight without stretching the fabric.
Stabilizer (Backing)
Cut-away, tear-away, water-soluble, topping and adhesive: what they do, what they weigh, and what to choose for jersey, piqué, fleece, terry and caps.
Your First Embroidery Run
From DST file on USB or WiFi to a finished embroidered garment: loading the design, setting the start point, using the laser, checking that the hoop clears, running the job and cleaning up.
Placement on Garments
Norwegian standard measurements in centimeters for chest logos, backs, sleeves, caps and children's garments, and how to measure so that the whole run comes out identical.
Production Quality
From "it works" to "it holds up": tension, speed, materials, caps and running production in batches.
Thread Tension
Learn the whole tension chain from cone to needle plate, how to read the back of a satin stitch with the 1/3 rule, and how to adjust safely with a gauge instead of guesswork.
Speed and Quality
The machine runs at 1,200 stitches per minute, but production quality almost always sits lower. Here you learn which speeds suit which materials and stitch types, and what high speed costs in wear.
The Materials School
Nine material groups covered with needle, stabilizer, speed and the pitfalls that cost the most. From jersey and piqué to synthetic leather and chunky knit.
Cap Embroidery
Caps are the most profitable and the most error-prone job in embroidery. Here you learn the cap driver and the cap frame, mounting, centering, compensating for the curved surface, and what maximum size you can actually promise the customer.
Difficult Garments
Pockets, zippers, sleeves, gloves and shoes call for a different technique than a flat chest. Here you learn the cylinder arm, clamps, floating, and when you should embroider before the garment is sewn together.
Color and Thread
Thread selection, thread charts and color management. You learn the difference between polyester and rayon, what 40 wt means, how to set and store the color sequence on the machine, and what you can realistically promise about Pantone matching.
Appliqué and 3D Puff
Two techniques that change both the look and the economics. You learn when appliqué pays off over dense fill, how the appliqué sequence is built up, and what 3D foam demands of the design and the machine.
Batch Production
From single garments to production runs. You learn setup and sequencing, a usable formula for estimating time from stitch count, and a quality check that holds up through trimming, pressing and packing.
Digitizing and File Handling
The files, the stitches and the rules behind good embroidery - and how to put the right price on the work.
The File Formats: DST, DSB, DHB and DHE
You learn which file formats the Sewtech machine actually reads, what a DST file contains and does not contain, and the difference between a working file and a machine file.
Stitch Types and What They Do
You learn satin, fill/tatami, running and manual stitches: what each of them does to time, density and result, and where the limits lie.
Underlay: The Difference Between Amateur and Professional
You learn what underlay does, which types exist, and how to choose the right underlay for each stitch type and each material.
Density and Pull Compensation
You learn how stitch density is measured and chosen, and how push and pull distort the embroidery so that circles come out egg-shaped - and what you do about it.
From Customer Logo to Embroiderable File
You learn to assess a customer logo before you say yes, what you have to change or reject, how to explain it to the customer, and how to proof a file you have received.
Digitizing Software
You learn what Wilcom, Hatch, Ink/Stitch and Embrilliance actually do, what they cost, and what you need as a dealer or a producer.
From Stitch Count to Price
You learn to calculate production time from stitch count and actual machine speed, add setup and hooping, and set a pricing model that holds up in the Norwegian market.
Troubleshooting, Service and Maintenance
When something goes wrong: systematic troubleshooting, maintenance that keeps the machine running, and the route to service.
Thread Breaks
Thread breaks are the most common cause of stoppage on a multi-needle machine. Here you learn a fixed order to troubleshoot in, the ten most common causes, and how to tell a top thread break from a bobbin thread break in ten seconds.
Birdnesting Under the Needle Plate
A birdnest is the large clump of thread that builds up under the needle plate and stops the machine with a jolt. You learn what physically happens, the six causes, and how to get the tangle out without damaging either the garment or the hook.
Needle Breaks and Skipped Stitches
Needle breaks and skipped stitches largely share the same root: the needle sits wrong, is the wrong type, or meets the hook at the wrong distance. You learn to measure, check and correct what you are allowed to touch yourself.
Registration Errors: Designs That Shift
When the outline does not meet the fill, or when the design gradually shifts as the stitching goes on, you have a registration error. You learn to separate mechanical drift from hooping errors, and what to measure to prove which one it is.
Hook Timing and Adjustment
Where does the line run between what you should do yourself and what requires a technician? You get a clear list, the signs that the timing has slipped, and what to document before you file a service case.
Maintenance Schedule
A concrete lubrication and cleaning schedule for a single-head multi-needle machine: daily, weekly, monthly and yearly, with oil type, number of drops and a printable checklist you can hang on the wall.
Error Codes and Alarms
The typical alarm messages on a Chinese-built multi-needle machine, what they mean in plain language and what you do about each of them. The exact code list from Sewtech is still being compiled; here you get the general categories.
Software Updates and Settings
When you should update the firmware and when you should not, how to back up the settings first, what can go wrong along the way, and what a factory reset actually does to your machine.
Warranty and Service Cases
What the Sewtech warranty covers and does not cover, what voids it, and how to file a service case. The service route for Norwegian customers goes through Kreatek in Volda, not to Sewtech directly.
Embroidery as a Business
Pricing, customer meetings and capacity - making money from the machine, not just running it.
Pricing in the Norwegian Market
You learn to build a pricing model that holds up at Norwegian cost levels: rate per 1,000 stitches, minimum price, setup fee, rush surcharge and volume discount. We work through three real orders from start to finish.
The Customer Meeting
You learn how to manage expectations before you sew the first stitch: proof sheets, sew-outs, written approval and a clear routine for when the customer complains anyway.
Embroidery or DTF
You learn when embroidery is the right technique and when DTF is, based on material, size, quantity, price, durability and look - and how to sell both without competing with yourself.
Capacity and Growth
You learn to calculate real capacity per day, find where the bottleneck actually is, judge when a second machine pays off, and what you should automate first.